![]() » Mass Effect Species Pack - Expanded Edition » Mass Effect Civilisations - Mass Relays ![]() This includes altering existing anomalies for Gestalt Empires, adding more anomalies, archaeological digsites and colony and country events, as well as some extra surprises.įinally, as other MEC projects continue to improve and new ones are launched, additional content and systems will be developed to further enhance the MEC collection, ensuring the very best Mass Effect Stellaris experience.īe sure to check out other mods by Team Nessassity & LostInACave A small, but growing, number of anomalies and a digsite are original stories that have been created solely for this mod and to fit into the universe of Mass Effect.Īs Stellaris and this mod evolves, I aim to continue improving and adding new content. The majority of the anomalies and 3 of the digsites are all based on locations within the Mass Effect universe. Does NOT add Dreadnought/Battleship limitation system. » Integrated the formerly obsolete Space Combat Expanded - Mass Effect Classes mod. ![]() » Technology & Component Localization changes to suit the Mass Effect Universe Mass Effect Civilizations - Expanded Galaxy (MEC: EG) is designed to bring a bit of the Mass Effect galaxy and history to your Stellaris playthroughs by adding nearly 90 systems, over 45 anomalies, 4 archaeological dig-sites and a few extra treats for good measure! ![]()
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